I am a Technical Designer/Scripter with expertise in Unity 3D, C#, Unreal Engine 4 (UE4), UE4 Blueprints, and C++. Have experience in 3ds Max, Adobe Photoshop. I am adept at writing documentation and managing teams. Created mechanics for third-person, first-person, and top-down games. I have worked on four professional games and 15 prototypes.